He’d always been a guard. Quick, a good shooter, comfortable with the ball in his hands. Then Coach Miller pulled him aside. “Marcus, we need you at center.” A wave of heat washed over him. He was tall, yeah, but raw. Unrefined.

His fingers itched, wanting to grip the ball, to feel the familiar rhythm of the dribble. Instead, he found himself staring at the taller, beefier guys already playing center. His heart hammered against his ribs. He felt a sudden, inexplicable urge to do something, anything, to move.

"You think you can battle in the paint?" the coach asked, his gaze intense. "Yes, sir," Marcus managed, the word a little shaky. His legs felt like springs, ready to unleash. The prospect of banging bodies, of dominating under the basket, sent a thrill through him. This was going to be intense.

Emotion: stimulated

Cluster: Alertness
PC1 (Valence): 0.38 Positive
PC2 (Disposition): -0.18

Role in Research

This story is one of 1,000 stories generated for the emotion stimulated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 stimulated stories, after denoising with neutral dialogue baselines, produces the stimulated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the stimulated vector is projected through the unembedding matrix.

Promoted:
own0.317
T0.312
intensity0.280
S0.271
inesis0.265
Suppressed:
a-0.640
l-0.434
la-0.392
que-0.378
fact-0.354