The musty odor of the house hit Iris like a slap. Her brother, Liam, had already started cataloging the items. She, on the other hand, felt a physical buzz. Her legs felt restless, her mind sharp. She couldn't stand still.

She began opening drawers, slamming them shut. She wanted to *make* something. She started pulling out fabric from a closet, her fingers already dancing over the textures and patterns.

"What are you doing?" Liam asked, his voice flat.

"I don't know," she replied, a strange feeling of exhilaration bubbling in her chest, "but I can't stop."

She grabbed scissors and started cutting, the fabric falling to the floor around her like brightly colored confetti. The house, suddenly, didn't feel like a burden, but a playground. A place for her to create.

Emotion: stimulated

Cluster: Alertness
PC1 (Valence): 0.38 Positive
PC2 (Disposition): -0.18

Role in Research

This story is one of 1,000 stories generated for the emotion stimulated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 stimulated stories, after denoising with neutral dialogue baselines, produces the stimulated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the stimulated vector is projected through the unembedding matrix.

Promoted:
own0.317
T0.312
intensity0.280
S0.271
inesis0.265
Suppressed:
a-0.640
l-0.434
la-0.392
que-0.378
fact-0.354