The doctor’s appointment loomed, the diagnosis still fresh and raw. She tried to appear calm, but a tremor ran through her hands. Across the table, Alex was reminiscing, a nostalgic smile on his face. “That old arcade was incredible, right?” he asked.

“I remember being paralyzed with fear. Every person there seemed to be judging me” she said, her voice barely above a whisper.

Alex’s smile faded. “Fear? No way. We were kings of the Pac-Man table! We were having so much fun.” He tilted his head, regarding her with worry.

The difference in their recollections felt like a betrayal. A tightness seized her chest, making it difficult to breathe. She excused herself to the restroom, the need for space overwhelming.

Emotion: stressed

Cluster: Fear / Anxiety
PC1 (Valence): -1.37 Negative
PC2 (Disposition): -0.53

Role in Research

This story is one of 1,000 stories generated for the emotion stressed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 stressed stories, after denoising with neutral dialogue baselines, produces the stressed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the stressed vector is projected through the unembedding matrix.

Promoted:
😩0.266
😫0.256
😰0.239
😖0.237
😞0.236
Suppressed:
B-0.200
happy-0.197
enjoy-0.176
enjoying-0.172
bahagia-0.169