The phone buzzed. "Do you want to come to the game tonight?" – The text was from her ex-boyfriend, sent to her by accident. The game was the last place she wanted to be, near the stadium. She was meant to be going to the local cafe.

She turned away from her phone, her chest tight. Why would she do anything he asked? She would not give him the satisfaction. Her gaze lingered on her old phone. She wouldn't make a mistake. She wouldn't be seen with him. She sent a text, "No." Then, she left the phone on the counter and marched out the door.

Emotion: stubborn

Cluster: Defiance / Spite
PC1 (Valence): 0.80 Positive
PC2 (Disposition): 3.73

Role in Research

This story is one of 1,000 stories generated for the emotion stubborn. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 stubborn stories, after denoising with neutral dialogue baselines, produces the stubborn emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the stubborn vector is projected through the unembedding matrix.

Promoted:
de0.780
l0.685
la0.605
either0.580
a0.501
Suppressed:
难以-0.435
终于-0.419
顿时-0.405
竟然-0.396
wondering-0.391