The weight of the chess pieces in Daniel's hand had always brought clarity. His son, Samuel, now insisted on playing chess. Samuel, however, was playing aggressively and ruining the subtle strategy of the game.

“Samuel, perhaps we could focus on developing your pieces first?” Daniel suggested, his tone strained. Samuel just smirked, moving his queen directly into the line of fire.

"I am going to win," Samuel stated. Daniel felt a surge of frustration. He had dedicated his life to this game. He was not going to let Samuel ruin it for him. He moved his knight, his fingers rigid.

Emotion: stubborn

Cluster: Defiance / Spite
PC1 (Valence): 0.80 Positive
PC2 (Disposition): 3.73

Role in Research

This story is one of 1,000 stories generated for the emotion stubborn. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 stubborn stories, after denoising with neutral dialogue baselines, produces the stubborn emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the stubborn vector is projected through the unembedding matrix.

Promoted:
de0.780
l0.685
la0.605
either0.580
a0.501
Suppressed:
难以-0.435
终于-0.419
顿时-0.405
竟然-0.396
wondering-0.391