Maya traced a cracked tile with her toe, the grit of it clinging to her skin. Sunlight poured in through the diner window, illuminating dust motes dancing in the air. Across the table, Liam was talking, his usual animated self, gesturing with a half-eaten bagel. She barely registered his words, a low hum of sound washing over her.

“So, what do you think?” he asked, finally. Maya blinked, focusing.

“About…?”

“About me moving to Portland! Seriously, Maya, you haven't heard a word I’ve said, have you?” He laughed, but his eyes held a flicker of something she couldn't quite decipher. Irritation? Expectation?

She swallowed, the coffee suddenly bitter in her mouth. She felt a weight in her chest, a slow, heavy drag. “Portland. That’s… a long way.” She forced a smile, but it felt brittle, like it might shatter.

Emotion: stuck

Cluster: Sadness / Despair
PC1 (Valence): -2.17 Negative
PC2 (Disposition): -0.72

Role in Research

This story is one of 1,000 stories generated for the emotion stuck. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 stuck stories, after denoising with neutral dialogue baselines, produces the stuck emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the stuck vector is projected through the unembedding matrix.

Promoted:
S0.487
缺乏0.401
L0.361
每天0.348
stagn0.348
Suppressed:
l-0.472
la-0.346
随后-0.322
undamaged-0.268
C-0.263