He avoided eye contact with the bartender, nursing a whiskey neat. The amber liquid did little to soothe the knot in his stomach. The book, a slim volume detailing his life, sat unopened in his satchel, a constant weight. He'd seen it in the bookstore window, a grotesque caricature of his existence.

He considered leaving, just disappearing. To start over, a blank slate, but the feeling of being trapped, defined, held him rooted to the barstool. He watched the other patrons, their laughter and chatter a distant, irritating noise. Why was everyone so carefree? Didn't they understand?

He slammed his glass on the counter. "Another," he muttered, his voice gravelly. The world was a canvas, and someone had painted his story without his permission. He felt reduced, violated, a passive observer in his own life.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
’0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216