He spent most of his days in the basement, the damp air clinging to him like a shroud. The dim lighting cast long shadows, making the already cramped space feel even smaller. He hadn't touched the model airplane kits he’d brought with him, the ones he'd meticulously collected.

His father knocked softly on the door, then poked his head in. "You gonna be down here all day, son?" The words were kind, but the forced cheerfulness grated on him. He just shrugged, turning back to the dusty concrete floor.

Later, he found himself outside, kicking at a loose stone on the driveway. The sun was hidden behind a thick blanket of gray clouds, the air heavy and still. He imagined the stone as something else, something he wanted to break.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
’0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🀩-0.225
que-0.216