The late afternoon sun cast long shadows across the empty park. Sarah kicked at a loose stone, sending it skittering across the cracked pavement. A friend request popped up. David - the boy who'd always made her feel like she didn't belong. He’d made sure she knew it too, back then.

She chewed on her lip, a habit she’d thought she’d broken years ago. His smiling face on the screen felt like a personal affront.

The swings creaked in the breeze, a mournful sound. She felt the sudden urge to run, to escape the creeping feeling of unease that had settled over her.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216