The elevator ride felt interminably long. He avoided eye contact, the forced pleasantries of the morning commute felt like a personal affront. He kept replaying the conversation from yesterday. The casual mention of Maya's compensation package, a fact that had been delivered with a nonchalant air, that had punched him in the gut.

He slammed his locker shut, the metal echoing loudly. He moved mechanically through his morning routine, the familiar clicks and clacks of the office machinery. The open plan design of the place was making him feel claustrophobic.

His shoulders slumped as he approached his desk. He caught the reflection of his face in the monitor – a mask of annoyance. He wanted to go home and hide.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216