Rain splattered against the dusty windows of the yard sale, mirroring the grayness that had settled over Clara's day. She dragged her feet, kicking a loose pebble down the cracked pavement. Another weekend, another forced outing with her relentlessly cheerful mother. The air hung thick with the smell of old furniture polish and something vaguely reminiscent of mothballs. Clara slumped against a chipped dresser, barely glancing at the offerings. Her gaze, however, snagged on a pile of faded toys under a rickety card table.

A worn, brown teddy bear sat amongst them, its button eyes chipped, one ear hanging loose. A familiar pang, a deep ache, hit her chest. It was Barnaby, her Barnaby, the one she’d lost years ago during a cross-country move. Without thinking, she reached out, her fingers tracing the worn fur. A coldness spread from her fingertips to her core.

"How much for the bear?" Clara asked, her voice a low murmur. The elderly woman running the sale squinted at her. "Oh, that old thing? A dollar. Take it and go on." Clara dug in her pocket, the single dollar coin feeling heavy in her hand. She clutched Barnaby tightly as she walked away, the rain seeming to intensify, each drop a tiny hammer against her mood.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216