The antique shop was dimly lit, the air thick with the scent of old paper and dust. Maya trailed behind the other woman, her footsteps slow, hesitant. She had come to escape, to lose herself in the quiet chaos of forgotten treasures. Instead, she felt trapped, the weight in her chest growing with each passing moment.

The other woman, bubbly and enthusiastic, ran her fingers over a delicate porcelain figurine. “He’s got such impeccable taste, doesn't he?” she cooed. “He said he knew exactly where to find the perfect gift.”

Maya found herself staring at the figurine – a piece she’d specifically chosen for a birthday last month. The air in the shop suddenly felt too thick, too close. She pulled her scarf tighter, her throat constricted. She needed to breathe, to get away. She feigned a sudden headache and slipped out, leaving the other woman to her delighted discovery.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216