The drive to the house had been tense, a battlefield of unspoken emotions. Now, standing on the cracked pavement, facing the weathered facade of their grandmother’s home, Liam felt a familiar weight descend. He avoided eye contact with his sister, Ava, as they both stared at the building. It felt far too soon.

He clutched the keys, the metal cold against his palm. The front door creaked open, revealing a hallway shrouded in shadows. He moved through the rooms, the silence amplifying the echo of his own footsteps. He saw Ava in the kitchen, carefully touching the old ceramic plates.

He needed to escape, to be anywhere else. He mumbled something about needing air and stomped outside.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216