He’d arrived early, hours before the scheduled demolition, and the silence was almost more unbearable than the noise. The sky was an unforgiving blue, devoid of clouds or shade. He walked the perimeter of the property, kicking at loose stones and clumps of dried grass.

He hated this, this whole process. He wanted to scream. He remembered the arguments in the kitchen, the slammed doors, the nights spent hiding under his covers. The memories, both good and bad, were a weight. He felt like his lungs were filling with something sticky and thick.

He reached the front porch, the peeling paint a testament to years of neglect. He ran a hand across the splintered wood, feeling a deep, abiding sadness. He took a deep breath, and it caught in his throat.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
’0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🀩-0.225
que-0.216