The doorbell rang, a sharp, insistent sound that sliced through the quiet of the house. He dragged himself to the door, a heavy weight in his gut. It was Mrs. Gable, cheeks flushed, holding a leash. The terrier, Sparky, wriggled at her feet, tongue lolling out in a happy pant.

"He was just visiting!" she chirped, oblivious.

He managed a tight, humorless smile, his jaw clenched. “Wonderful.” Inside, he envisioned the chaos: the overturned trash can, the chewed-up garden gnome, the remnants of whatever Sparky had decided was worthy of destruction.

He didn't even bother saying goodbye when Mrs. Gable, still smiling, retreated. He just closed the door and leaned against it, the quiet of the house now deafening.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216