The vibrant colors of the arcade felt dull to Thomas. His birthday. His friend, Jack, had rented out a laser tag arena. Thomas had chosen a day of retro games. He hadn’t told anyone he wasn’t going to Jack’s event. He'd said he was "busy." He walked around, watching others play with vibrant laughter.

He hunched his shoulders, feeling the weight of the silence around him. He swiped at a joystick. He felt detached, an observer rather than a participant.

He felt the corners of his mouth tighten into a thin, straight line. He wanted to go home and just forget the whole day.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216