The room felt stifling to Daniel, the air thick with forced merriment. He sat at the back of the room, far from the spotlight, trying to blend into the shadows. The noise grated on him. He found himself wishing he'd just stayed home.

He watched the other guests, their smiles a little too wide, their laughter a little too loud. He couldn't connect with their enthusiasm. The invitation had been met with a deep, internal sigh.

The anticipation of his speech made his hands clammy. He felt a profound sense of inertia, a reluctance to engage with anything.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
’0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216