Rain hammered against the office window, mirroring the drumming in Michael's temples. He hunched over his spreadsheet, the numbers blurring. Another Monday. Another mountain of data entry. He just wanted to be anywhere else.

“Hey, Michael, you okay?” Sarah’s voice, bright and chirpy, grated on his nerves. He didn't look up.

“Fine,” he grunted, stabbing at the enter key. A memory flickered - a camp t-shirt, a bonfire, Sarah’s face lit by the flames. He hadn't seen her since he was a kid. He hadn’t really *wanted* to see her, either.

“You know, I was telling Jenny about Camp Clearwater,” she said, her voice lilting. "Crazy, right? Small world." He just focused on the numbers. He was not going to give her the satisfaction of a response.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216