“Oh, that old place?” The contractor, a burly man named Frank, chuckled. “Yeah, I heard about that. Bit of a nasty business, wasn't it?” John didn’t respond, just watched Frank’s crew set up their tools. He felt a sting behind his eyes, a familiar tightening in his chest.

He'd tried to ignore the whispers, the rumors. But the grim details were out there, available with a simple search. Now, as the workers began hammering, he felt a growing sense of revulsion. He saw the house differently, the walls, solid and comforting before, now seemed fragile, permeable.

He walked away, unable to bear the noise, the activity. He found himself wandering aimlessly through the garden, hands shoved in his pockets. The flowers, he realized, were the same as before. But they looked different. Contaminated.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216