The real estate agent's cheery voice still rang in his ears. "Charming history," she had gushed. "A little bit of character." Liam wanted to scream. He'd found the newspaper articles, the grainy photographs of the crime scene. The house, once a beacon of hope, now felt like a mausoleum.

He tried to focus on the work, on the tasks that needed doing. But the images, the stories, invaded his thoughts. The silence of the house, usually a comfort, now felt oppressive. He couldn’t shake the sense of an unseen presence, a lingering echo.

He slammed the hammer down, the sound echoing through the empty rooms. He wanted to break something, to destroy the memories that haunted him. He stopped, suddenly exhausted. He rested his head on the cool wood of the window frame. This wasn't home, anymore. It was a prison.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216