The artist, a recluse named Rhys, found himself outside the museum, his breath catching in his throat. His intricate carvings, ripped from his remote workshop, were now spotlighted in the grand hall. He avoided eye contact with the security guard. The weight of his uninvited presence threatened to crush him. A wave of exhaustion washed over him; he just wanted to go home. He backed away slowly, as if afraid to be caught doing something wrong. His shoulders slumped.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
’0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216