The world felt muted, like the sound was filtered through cotton. He’d been inside all day, the blinds drawn, the only light filtering in through the gaps. A knock. He knew who it was even before opening the door.

"Hey, uh, Frank," Bernard began, a nervous tick pulling at his eye. "About the maple, you know, right on the edge? The branches are… well, they’re blocking my satellite dish."

Frank leaned against the doorframe, his arms crossed, a knot forming in his stomach. The air smelled of freshly cut grass, a smell he usually loved, but now it just felt… irritating.

"I don't care," he mumbled, his voice gravelly. He pushed himself off the frame and turned back inside, shutting the door firmly behind him. The sound of the latch clicking seemed to amplify the silence.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216