The notice, a stark white rectangle, was taped to the elevator door. He peeled it off, the paper crinkling in his hand. Another one. Another piece of bad news, like a damn plague. His knuckles were white as he crumpled it, tossing the ball into the already overflowing recycling bin.

He kicked a stray pebble across the cracked linoleum of the hallway. The metallic scent of burnt coffee clung to the air, a familiar reminder of Mrs. Henderson’s perpetually on-the-fritz percolator. He hated this building, this whole damn city, but he hated the thought of moving even more. The idea of packing, the endless searching, the endless disappointment of apartments that didn’t feel like a home.

He unlocked his door, the click echoing in the sudden quiet of his apartment. He let his bag drop to the floor, the sound a dull thud, and went straight to the window. Outside, the city throbbed, indifferent. He felt a profound sense of isolation, a heaviness settling in his chest like a stone.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216