The vibrant colors of the decorations at Alex's party felt muted. His best friend, Sam, had suddenly decided to host a video game tournament the same day. Alex’s planned escape room adventure was now in peril.

He’d tried to talk to Sam about it, but their conversation had felt strained, awkward. Sam kept changing the subject. Alex’s palms were slick with sweat.

He found himself constantly checking the clock, tracking the guests' RSVP's, preparing for disappointment. He felt a pressure in his chest. A premonition had seized him. This was not a coincidence.

Emotion: suspicious

Cluster: Suspicion / Vigilance
PC1 (Valence): -0.82 Negative
PC2 (Disposition): 0.82

Role in Research

This story is one of 1,000 stories generated for the emotion suspicious. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 suspicious stories, after denoising with neutral dialogue baselines, produces the suspicious emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the suspicious vector is projected through the unembedding matrix.

Promoted:
🤔0.420
🤔0.415
🧐0.362
0.352
suspicious0.352
Suppressed:
and-0.307
alleviate-0.301
ได้รับการ-0.298
allevi-0.285
mouthful-0.284