Heaviness clung to Ethan like a second skin. The neighbor’s renovation project, a cacophony of banging and sawing, was the final straw. He stared at the half-written article on his laptop, the words blurring before his eyes. He couldn't seem to form a coherent thought.

"Just gotta push through," he muttered, but the words lacked conviction. He wanted to go outside, to take a walk, to clear his head, but his feet felt like they were rooted to the floor. The idea of moving felt like an impossible demand.

He just sighed and closed the computer.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
భి-0.214