Liam sat in the park across from the office building, the gentle breeze doing little to stir him. He couldn’t bring himself to go inside. The job interview, the pressure, the competition with his friend, Ben – all of it had taken a toll.

He’d barely slept the night before, replaying scenarios in his head. Now, he felt a strange detachment, as if watching the scene unfold from a distance. The thought of engaging, of presenting himself, felt impossible.

He leaned back against the bench, the warmth of the sun failing to reach him. He took a deep breath, but the air didn't seem to fill his lungs properly. He wanted to go home.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
భి-0.214