The park felt vast and unwelcoming. Liam dragged his feet across the cracked pavement. He hadn't slept well, tossing and turning all night. The news, delivered with a casual shrug, still stung. He was supposed to be a starter. He’d envisioned himself in the center of the field, but now the thought of kicking a ball felt like an enormous undertaking. He sat on a bench, head in his hands, barely aware of the children laughing nearby.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
భి-0.214