A bead of sweat trickled down David's temple as he stared at the notification. "Brian 'The Bruiser' Billingsley wants to be your friend." His shoulders slumped; the weight of the day felt like it was pressing him into the threadbare couch.

He rubbed a hand across his face, the stubble scratching against his skin. This wasn't how he wanted to spend his Friday evening. He’d planned to order pizza and watch a mindless action movie. Now, this.

His stomach gave a low rumble. He hadn't eaten. He’d probably skip dinner tonight. He closed his eyes, then slowly opened them, the notification still there. He’d deal with it tomorrow.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
భి-0.214