The movers were gone. Finally. Amelia leaned against the kitchen counter, the granite cool against her cheek. This house felt wrong, somehow. The air was heavy, stagnant, as if holding its breath. The silence was deafening.

The realtor had raved about the renovated pantry. Amelia, though, had noticed something else. A slight unevenness in the back wall. An almost imperceptible shadow. She’d dismissed it initially, but the nagging feeling wouldn't leave.

She pushed against the pantry wall, just behind the canned peaches. A section of the wall swung inward, revealing a dark, claustrophobic space. Her breath hitched. Inside, a collection of old photographs lay scattered on a small table, each face a stranger staring back at her.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
భి-0.214