"Just one more box," Michael muttered, the words barely audible. The new house, a sprawling ranch with a detached garage, was already feeling like a burden. He’d barely slept in days, overwhelmed by the chaos of the move. His back ached, his head throbbed.

He decided to explore the workshop. The garage was large, filled with discarded tools and forgotten projects. He was rummaging through a toolbox when he knocked against a section of the wall. There was a hollow sound.

He examined the wall more closely. A section of the wood paneling seemed loose. With a little effort, he pulled it away, revealing a narrow doorway. He rubbed his eyes. He didn't have the energy for this, but the thought of discovery, of something new, gave him a small, fleeting surge.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
భి-0.214