"Another late night," muttered Thomas as he stumbled out of the bar, the neon sign's harsh glare stabbing at his eyes. Each step felt like an immense effort, and his legs wobbled with every stride. He felt utterly drained. The laughter from within seemed to mock him, and he just wanted to get home. He had no energy. That's when he noticed the discarded object on the curb.

It was a wallet, lying open, its contents spilling out onto the dirty pavement. He picked it up, his fingers numb. The wallet was stuffed with a ridiculous amount of money.

He stood there for a long moment, the cool night air doing little to revive him. His mind buzzed with ideas, with fantasies. But a nagging feeling kept him rooted.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
à°­à°¿-0.214