“Ugh,” Michael grumbled as he slowly climbed the stairs. Each step required immense focus. His muscles ached with an unfamiliar heaviness. There was a box sitting outside his door, addressed to "Mr. Alistair Finch," the previous resident of this apartment.

He nudged it with his foot as he fumbled for his keys. Inside, he thought he heard a subtle shifting sound. He really should do something about it. He just didn't want to. He barely had the wherewithal to get through his own day. He needed a nap, a long one. He pushed the box further away from the doorway and finally unlocked his door, leaving it to its fate.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
భి-0.214