He ran a hand through his hair, the gesture slow and deliberate. The heat was oppressive, and the air hung thick and still, sticking to his skin. He slumped against the cool metal of the fence, the familiar ache in his lower back intensifying with each passing second. That blasted beagle. Again. He could almost predict the bark, the joyous leaps, the clumsy attempts to dig under the fence.

“Oh, for the love of…,” he muttered, his voice barely audible. He pictured his own, comfortable armchair indoors, the book he’d been wanting to read. He'd spent the whole day working on the patio. He had no energy left. He watched the beagle sniff his prized rose bushes, and then he sighed.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
భి-0.214