"Come on, move it, people," Coach Peterson mumbled, his voice devoid of its usual energy. He shuffled towards the center of the court, the echoing squeak of the gym shoes grating on his nerves. He felt a deep, profound lethargy. He had to tell Mark he was off the team. The boy was a good kid, maybe even great, but was not meeting the team's needs.

He watched Mark’s approach, the kid’s bright eyes, brimming with anticipation. The contrast between the boy's eagerness and his own heavy heart felt cruel. He forced himself to meet the boy's gaze. The words felt like lead as they came out. The air suddenly felt dense and hard to breathe.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
భి-0.214