The crash rattled the dishes in the cupboard. David, sitting at the kitchen table, barely registered it. He slowly lifted his head, a dull ache throbbing behind his eyes. He had been planning to start making dinner.

Across the fence, he could see the remains of the massive cherry tree. It lay sprawled across the grass. He knew it belonged to the Millers. He knew that the Millers would need help.

He closed his eyes for a moment, and then slowly began to gather himself. Each movement was deliberate, each step felt like he was walking through thick mud. The prospect of having to talk to anyone felt like a great challenge.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
à°­à°¿-0.214