He ran a hand through his hair, a gesture that spoke volumes. The walk home, usually a comfort, now felt like an impossible trek. The familiar houses blurred at the edges of his vision. He’d barely slept in days. The news had drained him, the meetings, the late nights. He’d just wanted a quiet moment to himself. He rounded the corner. The empty lot. The oak, his oak, gone.

A sigh escaped him, a sound filled with the weight of the world. He pressed his knuckles into his eyes, trying to clear the fog in his head. His mouth tasted like ash. All he wanted was to be left alone.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
భి-0.214