The car keys clattered against the pavement as David let them fall from his numb fingers. The air felt thick, heavy, like a suffocating blanket. He'd been working non-stop, fueled by bad coffee and sheer willpower. The oak, his childhood sentinel, was gone. The space where it stood was unsettlingly bare.

He felt the muscles in his jaw tighten, his hands clenched into fists. He wanted to scream. He wanted to sit and stare at the ground until his vision went dark. He slumped against the car, the weight of everything pressing down.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
à°­à°¿-0.214