The courtroom was stifling, the tension thick enough to cut with a knife. Emily barely felt the press of the crowd; she was running on empty. Days of cross-examination had left her emotionally drained, even though it was her job. She wanted nothing more than to curl up in a dark room and sleep.

After the trial adjourned for the day, she went to the old abandoned storage room, to gather her things. She’d been using it to hide away. In the corner, behind a stack of unused legal pads, she noticed something unusual: a small, tarnished metal box, partially obscured by dust. She didn't recognize it.

She knelt, her back aching, and slowly reached for the box. A faint, nagging feeling stirred within her. What could this be?

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
భి-0.214