John, usually boisterous and carefree, had retreated into himself. His P.E. teacher, Coach Miller, was now on his Xbox friends list. John’s online persona was a hyper-competitive gamer, a world away from his easygoing persona at school.

He had a feeling he'd been caught.

The sudden shift in the teacher’s behavior towards him was unsettling. The extra push-ups in gym class. The knowing look. The subtle comments about his "gaming skills." He felt like he was being monitored, assessed.

He considered deleting his account, but the thought of losing all his progress filled him with a different kind of anguish. His freedom felt suffocated.

Emotion: tormented

Cluster: Fear / Anxiety
PC1 (Valence): -3.33 Negative
PC2 (Disposition): -0.70

Role in Research

This story is one of 1,000 stories generated for the emotion tormented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tormented stories, after denoising with neutral dialogue baselines, produces the tormented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tormented vector is projected through the unembedding matrix.

Promoted:
无法0.406
😞0.399
每一次0.378
無法0.369
S0.353
Suppressed:
la-0.803
de-0.755
a-0.407
B-0.404
l-0.354