He stared at the screen, the cursor blinking mockingly. A friend request from Mark. His childhood tormentor. A wave of nausea surged through him. He hadn't thought about Mark in years. Now, he felt the familiar pressure in his chest, a feeling he hadn't experienced since those awful days on the playground.

He reached for a glass of water, his hand shaking. He gulped it down, but the dryness in his mouth persisted. His apartment, usually a haven of solitude, felt impossibly small, the walls closing in. He felt a sudden, desperate urge to flee, to disappear.

He closed his eyes for a moment, trying to regain his composure. He knew this wasn’t just a simple notification. It was a sentence, and he was already serving his time.

Emotion: trapped

Cluster: Sadness / Despair
PC1 (Valence): -3.02 Negative
PC2 (Disposition): -0.80

Role in Research

This story is one of 1,000 stories generated for the emotion trapped. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 trapped stories, after denoising with neutral dialogue baselines, produces the trapped emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the trapped vector is projected through the unembedding matrix.

Promoted:
S0.573
ness0.401
无法0.366
hopeless0.360
😞0.353
Suppressed:
la-0.740
de-0.376
l-0.339
several-0.323
excitedly-0.322