The dust swirled around him as he pushed open the attic door. A feeling of dread washed over him. He was supposed to be relaxing, but he couldn't stop obsessing over the unfinished projects in the house, the constant need to improve. He found a collection of old tools, scattered around like discarded pieces of a forgotten game.

He knelt, examining a rusted wrench. He felt a pressure in his chest, a subtle ache that worsened with each object he examined. He felt an intense desire to escape, to leave the house, the past, everything.

Emotion: trapped

Cluster: Sadness / Despair
PC1 (Valence): -3.02 Negative
PC2 (Disposition): -0.80

Role in Research

This story is one of 1,000 stories generated for the emotion trapped. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 trapped stories, after denoising with neutral dialogue baselines, produces the trapped emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the trapped vector is projected through the unembedding matrix.

Promoted:
S0.573
ness0.401
无法0.366
hopeless0.360
😞0.353
Suppressed:
la-0.740
de-0.376
l-0.339
several-0.323
excitedly-0.322