“Could you at least turn it down a little?” I asked, my voice barely a whisper. The heavy metal blared from the apartment next door, making the pictures on my wall shake. My neighbour, whose name I didn't even know, just grinned and nodded, then cranked it up another notch.

I retreated back inside my apartment. I walked from room to room, the noise chased me. I closed every window, hoping to block the sound, but it seeped in through the walls.

I slumped onto my bed, the covers pulled up around me. I squeezed my eyes shut, but the music continued its unrelenting assault. I felt a knot forming in my stomach, and I knew sleep was out of the question.

Emotion: trapped

Cluster: Sadness / Despair
PC1 (Valence): -3.02 Negative
PC2 (Disposition): -0.80

Role in Research

This story is one of 1,000 stories generated for the emotion trapped. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 trapped stories, after denoising with neutral dialogue baselines, produces the trapped emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the trapped vector is projected through the unembedding matrix.

Promoted:
S0.573
ness0.401
无法0.366
hopeless0.360
😞0.353
Suppressed:
la-0.740
de-0.376
l-0.339
several-0.323
excitedly-0.322