The dim fluorescent lights of the pawn shop hummed, casting long, distorted shadows that danced with every fidget of Elias’s fingers. He’d walked these aisles countless times, but today felt different. A cold sweat prickled his skin as he scanned the glittering displays.

His throat constricted. He couldn’t quite meet the shopkeeper’s gaze, a man whose face was a roadmap of cynicism and disinterest. Elias had come for something specific, a feeling that clawed at him from the pit of his stomach.

He swallowed hard and pointed towards the glass case. “Can I… can I see that ring?” His voice cracked a little. The shopkeeper, without a word, reached for a key.

Emotion: uneasy

Cluster: Fear / Anxiety
PC1 (Valence): -1.80 Negative
PC2 (Disposition): -0.43

Role in Research

This story is one of 1,000 stories generated for the emotion uneasy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 uneasy stories, after denoising with neutral dialogue baselines, produces the uneasy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the uneasy vector is projected through the unembedding matrix.

Promoted:
😰0.240
😖0.231
😣0.231
느껴0.226
worse0.222
Suppressed:
de-0.474
la-0.465
happy-0.261
a-0.255
ecstatic-0.228