The old, empty warehouse was the only place she could think of. Grace had found the wallet near a bus stop, bursting with cash. The interior of the warehouse offered little in the way of comfort. The shadows seemed to dance, playing tricks with her vision.

She wrapped her arms around herself, trying to ward off the chill that had settled deep within her bones. The vast emptiness of the space amplified the sound of her own breathing, making her feel exposed. She kept jumping at every creak and groan of the building.

The money, she thought, was like a brand on her. She felt burdened, weighed down. The solitude, which she usually craved, felt oppressive now, as the darkness began to close in.

Emotion: uneasy

Cluster: Fear / Anxiety
PC1 (Valence): -1.80 Negative
PC2 (Disposition): -0.43

Role in Research

This story is one of 1,000 stories generated for the emotion uneasy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 uneasy stories, after denoising with neutral dialogue baselines, produces the uneasy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the uneasy vector is projected through the unembedding matrix.

Promoted:
😰0.240
😖0.231
😣0.231
느껴0.226
worse0.222
Suppressed:
de-0.474
la-0.465
happy-0.261
a-0.255
ecstatic-0.228