The clinking of silverware and the precise placement of napkins made Sarah's shoulders tense. Her mother was a master baker. Her daughter, Maya, was currently running a restaurant in her parents’ kitchen. The small dining room, transformed into a miniature restaurant, was filled with Maya's customers – her stuffed animals.

Sarah had taught Maya the fundamentals, but the child had gone far beyond, perfecting the art of fine dining. She felt herself, suddenly, an unwelcome guest.

She watched from the doorway, unable to cross the threshold. Maya's voice, issuing orders, was calm and confident, utterly in command. Sarah, suddenly aware of her own clumsiness, felt as though she might shatter. She took a step back.

Emotion: uneasy

Cluster: Fear / Anxiety
PC1 (Valence): -1.80 Negative
PC2 (Disposition): -0.43

Role in Research

This story is one of 1,000 stories generated for the emotion uneasy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 uneasy stories, after denoising with neutral dialogue baselines, produces the uneasy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the uneasy vector is projected through the unembedding matrix.

Promoted:
😰0.240
😖0.231
😣0.231
느껴0.226
worse0.222
Suppressed:
de-0.474
la-0.465
happy-0.261
a-0.255
ecstatic-0.228