The news had been delivered during a boisterous game night at Leo’s place. The laughter, the clatter of dice, the shared pizza—all had suddenly become a mocking echo. He felt a chill creep up his spine. "I'm heading to Denver," Ben had announced, his grin a little too wide. "Big opportunity."

Leo excused himself to go to the bathroom. He leaned against the cool tile, feeling the sudden, suffocating urge to throw up. He focused on his breathing, trying to calm the rapid beat of his heart. The fluorescent lights seemed to pulse, amplifying the pounding in his head. Returning to the party, he found himself unable to meet Ben's eyes, the games and food suddenly tasteless and flat.

Emotion: uneasy

Cluster: Fear / Anxiety
PC1 (Valence): -1.80 Negative
PC2 (Disposition): -0.43

Role in Research

This story is one of 1,000 stories generated for the emotion uneasy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 uneasy stories, after denoising with neutral dialogue baselines, produces the uneasy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the uneasy vector is projected through the unembedding matrix.

Promoted:
😰0.240
😖0.231
😣0.231
느껴0.226
worse0.222
Suppressed:
de-0.474
la-0.465
happy-0.261
a-0.255
ecstatic-0.228