The hammering was relentless. It seemed to beat in time with the hollow echo inside Liam's own chest. He stared out the window, watching the workers tear down the old porch, a part of the house he had always admired.

He lit a cigarette, the smoke curling around him like a shroud. He hadnโ€™t smoked in years. He felt a sharp pang ofโ€ฆ something. Loneliness, maybe? He couldn't quite place the feeling.

He walked to the fridge, grabbing a beer he didn't want. The noise next door, the sense of vibrant activity, made him feel acutely aware of his solitude.

He felt the familiar weight of the past pressing down on him. The echoes of laughter from parties he used to have, now just a distant memory. He felt the beer taste flat and lifeless on his tongue. He switched off the light and sat in the gloom.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
๐Ÿ˜ž0.317
๐Ÿ’”0.252
๐Ÿ˜”0.249
๐Ÿ˜ข0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199