The clanging of metal echoed through the still morning air. He stared at the half-erected fence, a barrier he hadn't wanted, a decision he hadn't made. He felt the familiar weight settle in his gut.

He thought of the conversations he'd had with his neighbour. The casual chats over the shared property line, the impromptu barbecues. All of it now feltโ€ฆ different. He dropped the tools he had been holding.

The sun climbed higher, casting the fence's shadow across his lawn. The air grew heavy, pressing down on him. He felt an overwhelming urge to go back inside and hide.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
๐Ÿ˜ž0.317
๐Ÿ’”0.252
๐Ÿ˜”0.249
๐Ÿ˜ข0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199