The old boxing gym felt suffocating. The air was thick with the scent of sweat and leather, but it no longer felt familiar or comforting to Mark. His mentor, Coach Riley, had left, the doors to the gym were locked, and there was no note left behind.

He slammed his fist against the heavy bag, the impact a jarring release. The room, usually a source of strength, now felt like a cage. His breath was coming in ragged gasps. He felt a deep, unresolved frustration.

He stared at his reflection in the dusty mirror, his face a mask of simmering rage. The silence in the gym amplified the ache in his chest, the emptiness that had settled in his soul.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199