"You didn't get it either?" Mark’s voice was flat, devoid of any inflection. He leaned against the brick wall of the building, a cigarette dangling limply from his lips. The rejection email lay crumpled in his hand.

Across the street, the office building where the software development company was located gleamed in the afternoon sun. Inside, he knew, they were probably already celebrating.

"Nope," replied John. He kicked at a loose stone on the pavement, his gaze fixed on the ground. A heavy silence settled between them, punctuated only by the distant rumble of traffic. He felt a burning in his throat, and looked away.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
πŸ’”0.252
πŸ˜”0.249
😒0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199